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Well no longer will it B a mystery.
First of all, you might want to build a map b4 you use this, like a basic room with two stories( you dont need to connect them. they could be two separate rooms with nothing in between but the grey void ).
So... right click on your map(with nothing selected) an go to
trigger->teleport and you should see a green trigger block. Hit "n" and eter these key/values.
| Key | Value |
|---|---|
| targetname | teleport |
| target | teledest |
so thats it for the trigger_teleport.
Now we need to put in a destination. Right click with (nothing selected and select) Func -> teleportdest.
Hit "n" and then enter more key/values
| Key | Value |
|---|---|
| targetname | teledest |
If you enteterd this correctly there will be a grey line connecting the trigger_teleport and the teleportdest, then compile and enjoy!
This has been another edition of A learn How!
By Ilikefungus